Carlos Calderon Cordova

Scientific Researcher • Professor • Industrial Digital Transformation

Design of a machine vision applied to educational board game


Conference


Carlos Calderon-Cordova, María Guajala-Michay, Rodrigo Barba-Guaman, Pablo Quezada-Sarmiento
2016 6th International Workshop on Computer Science and Engineering, WCSE 2016, International Workshop on Computer Science and Engineering (WCSE), 2016, pp. 808 – 811

Cite

Cite

APA   Click to copy
Calderon-Cordova, C., Guajala-Michay, M., Barba-Guaman, R., & Quezada-Sarmiento, P. (2016). Design of a machine vision applied to educational board game. In 2016 6th International Workshop on Computer Science and Engineering, WCSE 2016 (pp. 808–811). International Workshop on Computer Science and Engineering (WCSE).


Chicago/Turabian   Click to copy
Calderon-Cordova, Carlos, María Guajala-Michay, Rodrigo Barba-Guaman, and Pablo Quezada-Sarmiento. “Design of a Machine Vision Applied to Educational Board Game.” In 2016 6th International Workshop on Computer Science and Engineering, WCSE 2016, 808–811. International Workshop on Computer Science and Engineering (WCSE), 2016.


MLA   Click to copy
Calderon-Cordova, Carlos, et al. “Design of a Machine Vision Applied to Educational Board Game.” 2016 6th International Workshop on Computer Science and Engineering, WCSE 2016, International Workshop on Computer Science and Engineering (WCSE), 2016, pp. 808–11.


BibTeX   Click to copy

@conference{calderon-cordova2016a,
  title = {Design of a machine vision applied to educational board game},
  year = {2016},
  journal = {2016 6th International Workshop on Computer Science and Engineering, WCSE 2016},
  pages = {808 – 811},
  publisher = {International Workshop on Computer Science and Engineering (WCSE)},
  author = {Calderon-Cordova, Carlos and Guajala-Michay, María and Barba-Guaman, Rodrigo and Quezada-Sarmiento, Pablo}
}